<!--
var timerID;
var num1 = 200;
var cobject;
function enlarge(anime) {
cobject=anime;
enlarge2();
}
function enlarge2(){
 clearTimeout(timerID);
 if(num1 <300){
 num1 += 3;
 cobject.style.pixelWidth = num1;
 timerID = setTimeout("enlarge2()",1);
 } else {
 cobject.style.pixelWidth =300;
 }
}
function tonomal(anime) {
cobject=anime;
tonomal2();
}
function tonomal2() {
 clearTimeout(timerID);
 if(num1 > 200){
 num1 -= 20;
 cobject.style.pixelWidth = num1;
 timerID = setTimeout("tonomal2()",1);
 } else {
 cobject.style.pixelWidth =200;
 }
}
//-->
